What's in a name?
Are webcomics really comics? This was a question raised in class the other week, and as students of the genre we were sent to do some investigation and report on our findings.
Tow works that I investigated were Scott McCloud's "The Right Number", and The Comic Irregular's "Darths and Droids".
The Right Number:
I feel that this; at least in terms of genre; places The Right Number out of the world of traditional comics. I liked that McCloud kept the pacing in the hands of the reader (clicking moved the story forward instead of a timed animation); however, while going from one frame to the next was reader controlled the flow of the comic was not. As a reader, I had no choice in regards to what order I saw the frames.
When reading comics, I will often be keenly aware of what is coming up next even though I prefer to read a comic sequentially. This awareness of the future highlights the action that is taking place in a frame and helps me to understand the timing involved in an action taking place in the world of the comic. I did not get this sense of timing from The Right Number... thus I would place it outside the world of comics.
Darths and Droids:
The Comic Irregulars work is an "RPG screen-cap comic" which means that it that follows the traditional format of comics while displaying the comic in an online format. A point of departure from traditional comics to note about Darths and Droids is that it contains images taken from the Star Wars trilogy under artistic/fan license.
In terms of genre, I would place Darths and Droids in the realm of traditional comics. Although it uses 'found' images - so to speak - it still communicates in the same way that traditional comics does; with framing, gutters, juxtaposition and all. As for the use of screen-cap images, I think that this is not too great a departure from what is essentially comics.
Even though Darths and Droids is presented in a digital format, the layout and overall structure of the work means that I consider it a comic in true form; if presented digitally.


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